I'm Jan, a third year engineer student following the Creative Media and Game Technologies course at Saxion University of Applied Sciences.
I'm a game programmer and my goal is to become a skilled gameplay engineer. I want to create experiences that explore and use new mechanics to challenge the player in new ways. I love both coding and game design, so I enjoy being involved in the designing process of the game as well as the creation of the mechanics. My two recent interests have been Performance Optimization and Machine Learning (for which I'm currently working on training self-driving cars).
My skills are in C# and Unity, but I have some experience with Python and C++, as well as a motivation to expand to different game engines like Unreal Engine.