Blueprint: Breakdown
A downloadable game for Windows
About the game
2D Physics based puzzle game for our 4th project. I worked alongside 3 artists, 2 designers and another engineer. The game was made with inspiration taken from The Incredible Machine. The engine used was GXPEngine, which is an open source engine made by professors at Saxion UAS of the CMGT course. All rights to the game are protected by Saxion University of Applied Sciences. Any distribution of the game is strictly forbidden and may result in legal consequences.
The objective of the game is to get the ball from the starting point to the end point by operating machines and dropping the ball.
People worked with
- Main Engineer - Patricio Gutierrez Hernandez
- Designer - Morgan Medvešek
- Designer - Kasra Miri
- Artist - Ilaria Lendaro
- Artist - Daria Zaitseva
- Artist - Demi Jansen
Extra information
If you get stuck on any levels, you can skip them by pressing corresponding numbers on the keyboard: 3 - first level, 5 - second level, 7- third level.
Controls:
W - Move Claw Up
S - Move Claw Down
A - Move Claw Left
D - Move Claw Right
SPACE - Drop Ball
Right Click - Rotate Machine Right
Left Click - Rotate Machine Left
Future improvements
The game might be revisited at some point to create more levels and/or improve physics but it is highly unlikely.
Download
Click download now to get access to the following files:
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